A place in a paint mode queue that a parent adds for another child while joining. Each sibling gets their own spot and design, the family pays once, and each child's share is settled on its own.
See also: Paint mode, Queue entry, Party
A place in a paint mode queue that a parent adds for another child while joining. Each sibling gets their own spot and design, the family pays once, and each child's share is settled on its own.
A place in a paint mode queue that a parent adds for another child while joining. Each sibling gets their own spot and design, the family pays once, and each child's share is settled on its own.
See also: Paint mode, Queue entry, Party
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One of the parallel sub-queues inside a walk-in mode's queue, each served on its own: an artist in tattoo mode, an attraction in haunt mode, a ride in fair mode, a stage in open mic, a stand in valet, a rack in coat check, a departure in tour mode. A party joins one lane or the first available.
The choice on a walk-in mode's join page that places a party with whichever lane frees up first, instead of a named one. Each mode words it its own way: First available (tattoo), Any attraction (haunt), Any ride (fair), Next departure (tour).
The host's action that calls the next party in a lane and sends them their turn message. Each mode names it for its own work: Call next (tattoo), Send next group (haunt and fair), Bring up next (open mic), Board now (tour, which boards the whole departure at once).
An Event Pass set up for one mode, such as tattoo, haunt, paint, fair or karaoke, that lets an account without Pro run that mode in public for a fixed number of hours from payment. It counts for one mode at a time; the business can switch its mode while it runs. It does not renew.
The minimum age, and the age under which a parent or guardian must also sign, shown at the top of a mode's consent page. Each mode has a default (tattoo 18 and over; haunt 13 and over, with a guardian under 18) and the owner can set a different rule per lane.